Kemet Board Game

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Price: $48.40 $43.99 

Product Feature
- Embody gods
- Epic battles
- Game always renewed
- Breathtaking graphics and figurines
- 2 to 5 players 15 to 45 minutes playtime
Product Description
In Kemet, players each represent an Egyptian tribe and will use the mystical powers of the gods of ancient Egypt - along with their powerful armies - to score points in glorious battles or through invasion of rich territories. The conquest for the land of Kemet takes place over two phases: Day and Night. During the day, choose an action amongst the nine possible choices provided by your player mat and perform it immediately. Once every player has taken five actions, night falls, with players gathering Prayer Points from their temples, drawing Divine Intervention cards, and determining the turn order before the start of the new day. As the game progresses, they can use Prayer Points to enroll magical creatures and have them join their troops. In addition to intimidating enemies, these creatures provide special powers! Expect to see lots of detailed components, as in Matagot's Cyclades, to represent the armies and immortals.
Kemet Board Game Review
This game came out at the end of February and seems to have been all but ignored. It's exquisitely produced--the art, the minis, the game board, the cards, the chits & tokens, are just beautiful, and the box includes several huge red, blue and white 4-sided dice that act as pyramids for the players through the course of the game. This is truly one of the prettiest, most visually stunning games I've seen in a while, and another home run for the company Matagot (who also produced Cyclades.)
One note, the game relies heavily on iconography and symbols to manage information, and I was really hesitant about this, but after five minutes of play, everything made sense - the symbolism is intuitive and clearly representative of what it is describing, and there is almost no need to look information up in the little reference booklet that came with the rules. The game is very tight, and in our first game we had a three-way tie for first place that had to go to tie-breakers to resolve. It offers tons of strategic and tactical choices, the focus being the purchase of special ability tiles which allow players to build specific long term strategies and gives each player a fundamentally different set of options throughout the course of the game. This is everything from boosting combat strength, hiring monsters to become part of your armies, increasing the number of action points generated every turn, and even giving away victory points. This means there are LOTS of paths to victory. For example, in my first game, I did not even bother upgrading any of my pyramids beyond level 2 or 3 and was still able to compete for first place with the other players. Furthermore, the mechanics actively encourage and facilitate conflict and attacking which alleviates the problem of turtling in similar games of this type. Mechanically, it combines Worker Placement and action-tile purchase of a euro game like Caylus, with the action point expenditure and area control of a game like Chaos In The Old World, and it features card-driven combat similar to Game of Thrones. This seemed like a lot of moving parts when I first started, but somehow it all works elegantly.
My only real complaint is the rulebook, which is multi-lingual and VERY poorly edited. There were quite a few weird grammar errors and giant gaping holes about key things (such as the fact that on the 2/4 player board there is no Temple of All Gods), which caused major questions about things that simply were not made clear. This caused a real headache during out first play. That said, we were able to figure out anything, and in the end agreed that this was a minor obstacle to overcome.
Overall, I'd say this is a top-notch game, and definitely worth the purcase! It's much deeper than Cyclades, but like that game, it combines some old-school euro mechanics, and some old-school Ameritrash conflict-driven game play, into a truly exciting, strategically deep slug fest. 9/10!
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