Dominion: Cornucopia
Price:


Product Feature
- 2 to 4 player game
- 30 minute play time
- The 5th addition to the game of Dominion
Product Description
Autumn. It seemed like the summer would never end, but that fortune teller was right. It's over. Autumn, the time of the harvest. Agriculture has advanced significantly in recent years, ever since the discovery of the maxim, "leaves of three, let it be." Autumn, a time of celebration. The peasants have spent a hard week scything hay in the fields, but tonight the festivities begin, starting with a sumptuous banquet of roast hay. Then, the annual nose-stealing competition. Then you have two jesters, one who always lies, one who always tells the truth, both hilariously. This celebration will truly have something for everyone. This is the 5th addition to the game of Dominion. It adds 13 new Kingdom cards to Dominion, plus 5 unique cards. The central theme is variety; there are cards that reward you for having a variety of cards in your deck, in your hand, and in play, as well cards that help you get that variety.Dominion: Cornucopia Review
Thanks to pre-ordering on Amazon, I'm literally the first "kid" on my block to get this, so here's my review:If you're already a Dominion fan, you'll want to buy this expansion. However, if you're new to Dominion I would wait and get Prosperity and Seaside first, those are my two favorites.
Pros:
1. This makes mulitplayer games a lot more fun because most of the cards in this set involve the other players: causing them to discard, gain a curse, or other such things. There is also a Reaction card (like Moat or Secret Chamber) in this set. Some people criticize Dominion as "multiplayer solitare" and this expansion definitely changes that. One great example is the "Jester" card: +$2; Each other player discards the top card of his deck. If it's a Victory card he gains a Curse. Otherwise either he gains a copy of the discarded card or you do, your choice.
2. One of the new mechanics introduced is rewarding the player for having a variety of different cards in his/her deck. I'll explain. Here's an example card, "Menagerie" (Action): +1 Action. Reveal your hand. If there are no duplicate cards in it, +3 Cards. Otherwise, +1 Card. Another example card, "Horn of Plenty" (Treasure): When you play this, gain a card costing up to $1 per differently named card you have in play, counting this one. (You gain a card, like Workshop, it's not +$. Still, if you played a Village and then Smithy and then one or more Copper, Gold, and Silver, with Horn of Plenty you'd get to gain a card costing up to $6 and then you still get to use the money you have during your buy phase. Now also add Bridge to the equation and it gets pretty cool ...) One last card example: "Fairgrounds" (Victory): Worth 2 VP for every 5 differently named cards in your deck (round down). (Realistically it will probably be worth 4VP, making it better than a Duchy for the same cost. In some games with Prosperity however, it could be worth up to 6VP.)
What I really like about this mechanic is it adds a lot more variety to the game, rewarding players for doing something other than the "Big Money" strategy of just buying silver/gold all the time.
3. This expansion goes really well with the other expansions, there are cards in here that I can see would easily have synergy with ones from Prosperity, Intrigue and Seaside. In fact, this expansion kind of "saves" Alchemy -- since you get rewarded for having differently named cards, having a Potion in your hand is still somewhat useful even if you're not using it to buy things. A game consisting of several Alchemy cards with Cornucopia and a few Basic cards would be fun. Cornucopia also doesn't suffer from the Alchemy problem of needing a lot of the cards from the set in play to make them worthwhile. If you randomly generate your 10 Supply cards and only 1-2 of them are from Cornucopia, those cards would still be "worth it" to buy.
Cons:
1. The other new mechanic is "Prizes," and they're kind of disappointing. There are 5 unique cards that can be "won" by playing the "Tournament" card: (Action) +1 Action. Each player may reveal a Province from his hand. If you do, discard it and gain a Prize or a Duchy, putting it on top of your Deck. If no-one else does [reveal a Province] you get +1 Card, +$1. First of all, this card is confusing, but that's not what's disappointing. The Prize cards are really interesting, but there's only one card (Tournament) that allows access to them. I really wish there were more cards that let you win the Prizes. It's a bummer to have these interesting cards you can't use because you're not playing with Tournament. Also, I've only played with them a couple of times, but they seem to make more sense in a Prosperity game with Colonies -- since you have to have a Province in your hand to win a Prize, it's usually the player who is buying Provinces early (and probably winning the game) who plays Tournament and gets the Prizes. In a Colony game more people might win the Prizes and they might have more of an impact on the outcome of the game.
2. As I stated earlier, I wouldn't buy this as a first expansion, I'd get Prosperity and/or Seaside first. This is also an expansion for more experienced players; I was playing with some new converts to Dominion and they found these cards to be somewhat confusing. There are a lot of "if this then/if not, then" cards in here.
3. This is more of a complaint about Dominion as a whole than this set in particular, but I wish they'd come up with a better box that was more condusive to storage. If you sleeve your cards, like I and many players do, you have to use really thin card sleeves or the cards won't fit back in the box. Also, if you have Dominion and several expansions, you have like 5-6 boxes for ONE GAME. I ended up buying a separate card box (like for trading cards) for my Dominion cards. Other games have sold expansions where the expansion came in a larger box specifically designed to fit the orginial game board and the expansion all in one box. (I think Power Grid did this?) You have to have Dominion to use Cornucopia, so sell me a giant box with rows and dividers in it that I could fit ALL the cards I have in, along with the Cornucopia cards, and charge $30 for it. I and many other players would buy the freaking expansion for the storage box alone, I guarantee it. OK rant over. Like I said, that's a drawback of Dominion as a whole and not just this expansion.
Anyway, what are you still reading this for? Just buy the cards already. You know you want to!
The last time I went out to see a movie, the movie cost $13, the parking was $5, and that was for 2 hours of entertainment. You'll get way more fun than that from this purchase.
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