Da Vinci Bang Samurai Sword Card Game

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Product Feature
- For 3-7 players
- Fun card game
- Takes 20-40 minutes to play
- Lots of replay value
Product Description
In the land of the Rising Sun, faithful Samurai protect the Shogun. Now, a lone Ronin is plotting his revenge. Will you honor the way of the warrior? Put down your Colts and take up your katanas in Samurai Sword, the latest addition to the Bang! family of card games!Da Vinci Bang Samurai Sword Card Game Review
My friends and I have become avid players of Bang!, and when we heard that Samurai Sword was getting made, we knew that it was going to be an instant buy. If you have played Bang! before, than many of the rules will be very similar, multiple characters with different abilities, secret roles, and "Bang!" and "Missed!" (in this game instead just being regular weapon cards and "Parry"). However, there are a number of additions to the game that help to make this feel like a full game and Bang! just feel like a beta.:The biggest addition is "Honor Points". The Shogun (Sheriff) and Samurai (Vice) are united in a team against the Ninjas (Outlaws) and Ronin (Renegade, sorta...). The game ends when a player has lost all their honor points, which happens either through being killed (when you give one to your killer), or when the discard pile gets shuffled back into the deck (everyone loses one honor point, giving the game a time limit). At this point, you count up all the points your team has and whichever team has the most at the end wins. (The Ronin doubles or triples his score depending on how many players are playing, making it easier for him to win than in Bang!)
:Characters are never eliminated from the game. Instead, if you have lost all your life, all that happens is you lose one honor point and you reenter the game with all your health next turn. This helps to keep everyone interested and no one has to sit out waiting for the game to end if they are killed turn 1.
:Instead of "Bang!" cards, each weapon card has it's own range (called Difficulty) and strength (amount of damage).
:Players who have no cards in their hand are considered "Harmless" and are unable to be targeted by cards that would damage them. Thankfully, this can be countered with cards that force other people to draw cards.
:Starting Hand Size isn't determined by max health. Instead, the player who goes first starts with 4 cards (not counting their opening draw), the players who go second and third start with 5 cards, fourth and fifth start with 6 cards, and sixth and seventh start with 7 cards. In addition, no matter how much health you have, the max hand size is 7.
All in all, Samurai Sword improves on Bang!, taking the best elements and fixing some of the biggest problems with the original game, while still maintaining the Bang! feel. If you have played Bang!, it would almost be a crime to not get Samurai Sword. And if you haven't played Bang!, I would recommend Samurai Sword due to it being less chaotic, and more fun overall for all players.
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